Technical Level Designer

Full Time

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Job Description:

Elastic Games is searching for Technical Level Designer for work on our upcoming Title Last Year: The Nightmare.

Working with the Technical Director, they will be responsible for creating interactive elements, mission logic, and integrating cinematics. This is an on-site position and they will be working with experienced game developers that values quality as well as team collaboration.

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We are an equal opportunity employer and diversity is very important to us. We do not discriminate based on race, ethnicity, religion, gender, sexual orientation, age or health.

Duties:

Script Missions and Objectives which are unique to each level;

Design scripts that add interactive elements to the world;

Assist Level Designers with technical needs for their gameplay designs;

Integrate gameplay cinematics, VFX, and Sound Effects;

Ensure that the level meets all standards for quality and functionality;

Integrating new gameplay mechanics into older levels to ensure consistency.

Job Qualifications:

2-4+ Years of Experience designing levels for video games;

Strong understanding of multiplayer games and design requirements;

Able to resolve technical and design problems;

Experience with visual scripting tools and basic programming logic.

Experience:

Able to work independently as well as with other team members;

Bilingual with a spoken level of English;

Personal Interest in multiplayer games;

Some level of programming experience is a plus.